by Jacob | Jul 26, 2020 | Boxel 3D
In the latest version of Boxel 3D (v0.1.8), users can now backup and restore all data to their account. This allows users to seamlessly backup all their data (scores, settings, levels, licenses etc.) and restore them on any compatible platform (ex: Google Chrome...
by Jacob | Jul 24, 2020 | Boxel 3D
Boxel 3D is now available on the Chrome webstore as a downloadable extension.
by Jacob | Jul 22, 2020 | Boxel 3D
While designing levels with Kargoh, we both decided the “shrink” and “grow” blocks were difficult to work with. To simplify the scaling behavior, we combined both cubes into one, and called it the “resize cube”. This allows us to resize the player to whatever scale...
by Jacob | Jul 20, 2020 | Boxel 3D
Alpha has been out for almost a month, and you guys have already played the crap out of it. Thank you so much for the amazing feedback, and recommendations. Please continue to share your ideas, I read every one of your comments! For the past few weeks, I have been...
by Jacob | Jul 13, 2020 | Boxel 3D
The first batch of shortcuts are now in the game. You can now restart the level by pressing “R”, automatically play the next level by pressing “Space”, and return to a previous screen by pressing “ESC”. Once upon a time, I use to work as a web developer that...