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Settings Window

Settings Window

The new settings window is now working, and looking better than ever! Players now have the option to edit the master volume, graphic quality, and level editor theme (dark or light) all in one location. WebGL games struggle to maintain 60 FPS in fullscreen, so I added...
New Home Page

New Home Page

The home page is coming along nicely. I really like the simplicity and, color palette (white, black & pink), and I want to spread that throughout the game and it’s features. As the game begins to mature, I will likely add a background animation to match the...
Level Editor Themes

Level Editor Themes

The Boxel 3D level editor is inspired by lots of great editors and tools. Since I spend most my time in VS Code, I wanted to capture the same UI aesthetic and interaction, and include it in the level editor. In a strange way, VS Code has become my “home”, so I think...

First Post

Boxel 3D is now entering a new phase of development, and I want to share every step of the way. Each day is filled with updates, some big, some small, and I can’t wait to show the process! Today’s blog will be about… the blog. I’ve been itching to talk about what I’ve...