About Me

In 2007, I programmed my first game on my Ti-84 calculator. Since then, I have been developing games as a way to express my creativity and imagination.

Boxel Rebound

Chrome Extension

Tiny Tycoon

Chrome Extension

Boxel Golf

Steam, Chrome Extension

Cookie Tycoon

Chrome Extension

Other Games

Here are more games I’ve developed since 2007.


I made a game that lets you toss my resume into the trash. Developed with Three.js, React.js and Rapier.js.

Level Editor

I thought it would be fun to developed a 3D level editor using Vue.js and Three.js. This app makes it easier to create levels using 3D objects.

  • July 10, 2023


Digits is a game that helps children with neurological development. This game helps measure and improve short and long term memory.

  • November 29, 2017

County Fair

County Fair is a game that helps children with neurological development. This game helps measure and improve short term memory.

  • October 10, 2016


Hearo is a game that helps children with neurological development. This game helps measure and improve stereo hearing loss.

  • September 23, 2016


This was one of my first Javascript games I developed during one of my web development classes at Northern Arizona University

  • March 1, 2014

Aminal Patterns

I developed this tool to make it easier to design your own patterns for Animal Crossing Wild World (Nintendo DS). This app let you upload your own images and paint with numbers. (The game was intentionally misspelled)

  • September 19, 2014

Hitch and Chapstick

I developed this 8-bit platformer game for a game jam competition during my time at ACM (Association for Computing Machinery)

  • March 1, 2013


I developed this game right before my senior year of college. I wanted to make a city simulator with a minimalistic approach to design and functionality. The demo was only available on Android devices.

  • August 23, 2013

Corgi Academy

Corgi Academy is a game I developed with Rachel Pang for a software capstone project. Our goal was to teach aspiring developers how to program their own games.

  • December 13, 2013

Bit Bit Bit

Bit Bit Bit is a bullet-hell shooter game I developed for a game jam at our ACM club. Players can edit how their ship looks and fight against waves of enemies and bosses.

  • October 4, 2013

Doodle Duel

I have no idea why I made this game. It is a 2-player local game where you try to shoot the opponent before they shoot you.

  • April 27, 2013


Boxel was originally developed during an ACM game jam and was inspired by the Flash game called The Impossible Game (not Geometry Dash).

  • January 5, 2013


Flack was the first game I released on Steam when they first offered the “Greenlight” program. The game features 4 short campaigns, enemies, bosses and an item shop.


This rogue-like game was a prototype concept I made during summer break. I really enjoyed the mechanics of Zelda: A Link to the Past, but also wanted a leveling system.


I was inspired to make a game that looked like 2D Minecraft and decided to make this little prototype game.

Black Jack

I developed this game back in high school using my TI-84+ Silver Edition calculator.


I played a lot of World of Warcraft back in high school, and got grounded for playing too much, so I decided to make my own version using my calculator lol


Jackpot is a mini-game where you try to get to the finish line within a short amount of time.

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