Alpha Now Live
Boxel 3D is officially in alpha development! The game is finally ready for your amazing feedback, and I am so excited to hear what you [...]
Friction Option
Before adding the “friction” option, objects in motion would slide around with zero friction. This default behavior would be problematic for players who like to [...]
Duplicate and Replace
As I design new levels, I often find limitations to the level editor that slow me down. During today’s editing, I was really craving a [...]
Oh Snap!
With today’s update, you can now click and drag blocks on a “grid” for a more precise level building experience. This is incredibly helpful if [...]
Level One and New Physics
As you can see, the new level design is lookin’ fresh. The player movement is so smooth, and the collision detection behaves as you’d expect. [...]