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One of the most important features has been added today: level [...]
One of the most important features has been added today: level [...]
Wanted to share this post real quick. Thanks to kapitanleutnant, the [...]
Out of desperation to move the project forward, I jokingly [...]
Before development began, I spent a great deal of research [...]
Are you tired of playing the same levels without your [...]
Boxel 3D is officially in alpha development! The game is [...]
Before adding the “friction” option, objects in motion would slide [...]
As I design new levels, I often find limitations to [...]
With today’s update, you can now click and drag blocks [...]
As you can see, the new level design is lookin’ [...]
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