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Sharing is Caring

One of the most important features has been added today: level [...]

Sharing is CaringJacob DeBenedetto2020-07-07T12:16:56-07:00

Need for Speedometer

Wanted to share this post real quick. Thanks to kapitanleutnant, the [...]

Need for SpeedometerJacob DeBenedetto2020-07-06T13:40:53-07:00

A New Background

Out of desperation to move the project forward, I jokingly [...]

A New BackgroundJacob DeBenedetto2020-07-06T12:30:03-07:00

Let there be Light

Before development began, I spent a great deal of research [...]

Let there be LightJacob DeBenedetto2020-07-04T08:00:47-07:00

New Record!

Are you tired of playing the same levels without your [...]

New Record!Jacob DeBenedetto2020-07-04T02:30:27-07:00

Alpha Now Live

Boxel 3D is officially in alpha development! The game is [...]

Alpha Now LiveJacob DeBenedetto2020-07-02T18:57:09-07:00

Friction Option

Before adding the “friction” option, objects in motion would slide [...]

Friction OptionJacob DeBenedetto2020-07-01T22:46:20-07:00

Duplicate and Replace

As I design new levels, I often find limitations to [...]

Duplicate and ReplaceJacob DeBenedetto2020-06-30T06:10:38-07:00

Oh Snap!

With today’s update, you can now click and drag blocks [...]

Oh Snap!Jacob DeBenedetto2020-06-26T06:27:53-07:00

Level One and New Physics

As you can see, the new level design is lookin’ [...]

Level One and New PhysicsJacob DeBenedetto2020-06-24T23:49:11-07:00
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